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NetEnt's The Invisible Man gives players the opportunity to interact with the character of a mad scientist created by H. G. Wells in his science fiction novelette “The Invisible Man.” In 1993, Universal Studios converted the novelette into a popular movie and NetEnt realized the potential of converting the movie into a slot. The scientist has discovered a way to turn himself invisible, but can do nothing about the fact that it turns him into a cruel person. Those who have heard of Dr. Jekyll and Mr. Hyde will immediately notice the similarities between the two works. Developed as a result of a deal between NetEnt and Universal Studios, this slot features icons of policemen, high-value cards, Griffin, Flora Cranley, and the invisible man.
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The Invisible Man is a 5-reel, 20-line online video slot with three types of wild icons, including a walking wild, along with two bonus rounds and a free spins feature. The slot's graphics, audio effects, and animations serve to enhance its sci-fi theme and keep players glued to their seats for hours. The slot is popular because it gives players the opportunity to win as much as 200,000 coins while simultaneously having an affordable betting range of $0.01 to $100, which appeals to high-stakes as well as low-stakes players. The slot also allows players to win both ways.
The base game comes with two wild icons in the form of Griffin and Policeman. While the former appears only on the fifth reel, the latter appears only on the first reel. Both are walking wilds in the sense that they shift one position to the left or right before the reels are re-spun.
The free spins feature gets activated as soon as the Policeman icon merges with the Griffin icon. As soon as this happens, the merged wilds vanish from the reels and players will receive ten free spins. If the two walking wilds merge again during the free spins, players will receive four more free games. When the free spins are being played, random burning wilds appear anywhere on the reels, adding to players' pile of winnings.
Bonus Rounds
When the free games are being played, a Griffin Wild Meter and a Policeman Wild Meter appear at the top of the reels, each featuring eight spaces respectively. Whenever a Griffin wild or a Policeman wild walks off the reels, a space in the respective meter gets filled up. When all the spaces in the Griffin Wild Meter get filled up, the Griffin Rage Bonus gets activated; and when all the spaces in the Policeman Wild Meter get filled up, the Police Spins Feature gets activated.
In the Police Spins Feature, players will receive three free games with five burning wilds that appear at random all over the reels. The Griffin Rage Bonus Game takes players to three different geographical locations and prompts them to choose one of the five things displayed there to reveal either multiplier values or coins. The game ends if a police hat gets revealed.